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The range at which it mimics Zed's abilities does not change.Death Mark's Shadow is functionally the same as a regular one, but it lasts longer and can be swapped to regardless of range.Death Mark's stored damage derives from all basic attacks, abilities, items, runes and buffs.Zed will be ordered to basic attack his target after reappearing.He will dash through the target's previous location while still applying the mark if they are 2200 or more units away.Zed will track the target if they change locations.The Shadow is spawned the moment Death Mark is cast.The buff is granted on-cast and lingers for 0.5 seconds that indicates and determines the duration in which he may recast Death Mark. Shadows will not disappear when Zed dies.If Zed casts Living Shadow while a non- Death Mark Shadow is already present, the previous Shadow will instantly disappear.Living Shadow cannot be recast while Zed is marking his target with Death Mark, but may still be recast if it was buffered.Zed will swap places with the Shadow by all means if he buffers Living Shadow's recast during its dash.The Shadow will cast Shadow Slash independently of being in Razor Shuriken's cast time or not.If Living Shadow is recast during Razor Shuriken, Zed will instantly release the shuriken from his original position while still remaining in cast time, and the Shadow will release the shuriken based on Zed's remaining cast time.Living Shadow cannot be recast while grounded or rooted.The energy refund is not granted if the mimicked ability is blocked by a spell shield.The passive will grant its energy refund at rank 1 even if Living Shadow hasn't been learned yet.
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If cast at greater than the minimum distance, then the buff's duration will start before the Shadow's duration.If cast at minimum distance, the buff and the Shadow's individual durations will effectively start at the same time.The buff is granted briefly after Living Shadow is cast.25 seconds that indicates and determines the duration in which he may recast Living Shadow.
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